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The graduates of this Master can integrate R & D teams or development projects in all sectors (industry and services) in France or abroad. Their assignment is to develop technological innovation as needed based on virtual reality technology. Over 60% of students are usually hired before the end of their internship.

 

 

 

 


 

Jobs in Virtual Reality

  • Responsible for Projects in Virtual Reality (or Project Manager)

    Concerns of decision makers, engineers and project managers to lead teams carrying out development platforms and tools and applications using virtual reality technology at large. This business is key to fit into existing project teams, either in industry or in laboratories of developing applied.
    It has the basic knowledge of virtual reality and just as those of assembly and the conduct of multi-technology projects. It establishes the specifications of the proposed virtual reality in the industry (automotive, transportation, aerospace, medical, video games, consumer, distribution, etc..) And the criteria for the economical use of virtual reality solutions.
    This course covers the entire chain of design, implementation, integration development, production, quality control and quantitative results and their testing and validation, assembly plans and budgeting, coordination of stakeholders dives profiles and compliance costs and delays. It is able to negotiate with funding sources and investment can ensure the economic viability of the project.
  • Assistant Specialist Virtual Reality Project Manager

    The budget for projects advanced in the fields of animation, special effects and games is becoming more important in special effects and other effects render "all sources of added value. This business supports the effective implementation of programs, covers and includes the design and development.
    This business is strong and creative and technical demands of working in multidisciplinary teams, demonstrating the advantages of virtual reality and facilitating its implementation. Has very good knowledge of virtual reality technology (3D, animation, simulation, multimedia, interactivity, immersion). It supports the technological and application of these technologies. He often assists the project manager, virtual reality or not.


  • Industrial Design and 3D Virtual Reality

    Engineering concerns the formulation of concrete industrial problems to be solved by the techniques of image, the development of projects or models implementing methods and advanced presentation techniques, including situations where the objects view are inaccessible, or hazardous material.
    An example is the design of landscape architectural exterior and interior, which includes immersion techniques and covers the chain graph, the rendering techniques (standard, advanced, hardware-accelerated, Open GL), and may be more expanded the OIC to the RV. Tend to achieve solutions that include hardware and software architecture.


  • Performing Platforms and Interfaces Synthesis in Industry Sectors

    Concerning the business of exploration, development and aircraft from the aerospace, architectural design, medical, transportation, robotics, training, video games, the arts, heritage , etc..
    This business is represented by industry specialists of the image to make manufactured images moving or still (consumer products, furniture, vehicles, etc.).. This includes the implementation of the environment for semantic access and manipulation (buying, comparison, use, etc..), Or the realization of channels of perception and remote handling. Typically uses software created as VLS ™, 3D Studio Max ™, SolidWorks ™ CAD, Adobe Illustrator ™ PAO; Simulation 3D Studio Tools ™, etc..

  • Creators of 3D interfaces and collaborative "Reality Engineering

    This business allows for advanced interfaces that take into account the various alternatives and compromise enabled by the advent of virtual reality, potential, constraints and limitations.
    It concerns increasingly the development of systems and simulation tools for multimedia or motion capture, manipulation of stereo headphones or other devices allowing immersion engineering capitalizing on collaborative computing architectures in clusters. Applications range from transportation (air, rail, road) with games, movies or audio.


  • Designers and Developers of graphics applications and 3D Virtual Reality (computer graphics)

    A previous job specialization that focus more on three-dimensional modeling, computer graphics and real-time techniques such as real-time 3D simulation, visualization of data, the GUI or scripted films with interactive navigation, and so on.
    This may also involve the design and development in computer graphics, and video post-production. Typically uses software control and 3D creation as VIRTOOLS ™, Illustrator ™, Photoshop ™, X-press ™ 3 D: Autocad ™, 3D Studio ™, etc..
    The opportunities in this trade are in the video game industry, network games, special effects, in the range of products and services, but also in training and education. Aims to assist project managers production digital, video games, etc..
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